Saturday, 23 March 2013

Slender: The Eight Pages - Links for May exam!


Slender: The Eight Pages


Tomb Raider links for May exam!


 
 

Wednesday, 20 March 2013

The story behind the smash hit Ridiculous Fishing

The story behind the smash hit Ridiculous Fishing

Has your best idea just been ripped off? Here’s how a small game studio bounced back from a clone attack to make one of the year’s hit mobile games.

Few think of the app stores as hostile, but mobile developers struggle every day to survive in an increasingly crowded market. They cast their lines in murky waters, cross their fingers, and hope players will bite.

Game developer Vlambeer was unlucky. It found a shark in those waters. Now, it has bounced back from a near-fatal cloning incident to claim one of the most popular games on iOS. “For a while, we just lost all faith in creativity as a way to earn a living,” Rami Ismail, one of the two members of the Dutch studio, told us.

Vlambeer’s extreme-sports game, Ridiculous Fishing, launched last month to massive acclaim and sales success. It’s based on the studio’s first-ever title, the Flash game Radical Fishing, which a rival ripped off at an unfortunate time. In July 2011, Gamenauts released a clone called Ninja Fishing just as Vlambeer was preparing to announce its remake.

Monday, 4 March 2013

Reclaiming Lara Croft

The heir to Discworld, Rhianna Pratchett, tells why she's rebooting Tomb Raider

http://metro.co.uk/2013/03/04/rhianna-pratchett-on-reclaiming-lara-croft-and-having-discworld-creator-terry-as-a-dad-3522630/

Wednesday, 9 January 2013

Well done year 12 - Half of AS over...

I'll get the full scoop off you all tomorrow but hope today was bearable. There were enough differences to do with AGE in the clip so if you were able to babble about how the director did this through camerawork/mise en scene/edits/sound then hopefully you did okay. (Small child and the doctor "we both know my disease is invariably fatal" ... younger staff vs more experienced staff "That aint no drunk guy sleeping!" and the wily "I lost your bullet" sequence)

As for Ownership, there was lots you could have mentioned - If you were lucky you harked back to the day you made conglomerate maps ... or maybe you had a glance at my revision post on ownership here.

But however your morning was.... DON'T PANIC.

We will be pencilling in everybody to resit in the summer, and then if you do really well we just cancel those resits for those people, so most of you will get a chance to improve. Even if you do well, the best way to think about it is "Well, that's what I got after 12 weeks of teaching, I might be able to do even better at the end of the year!" But obviously, only you will know what is on your plate in the summer regarding other subjects.

In the meantime I will keep stockpiling any articles on GTA 5 I can find so that the resit can include the actual release of the game (Spring release date) so you will be able to get hot off the press examples of a AAA game being released by my beloved Rockstar.

Mr H

Tuesday, 8 January 2013

EXAM ROOM CHANGE for those who weren't in today

The Media exam is now going to be in D1 and D2 tomorrow morning. The exam officer spoke to the class today to remind them but just to let those know who weren't in the lesson.

Maricourters - This will probably suit you three better as you are only going to the building that we are usually in for our lessons on Mondays so no fear of getting lost.

If anyone wants any last minute tips, reply to this post with any questions you may have and will get back to you.

P.S tip of the day: search G322 on twitter to see if other media teachers out there are putting out any last minute tips.

Mr Howard

Sunday, 6 January 2013

The Making of Minecraft

The Making of Minecraft
“I think I was already f***ing rich by the time I realised, ‘I’m gonna be f***ing rich.’” That’s how quickly it all happened for Markus ‘Notch’ Persson.

He’d made a game called Minecraft – you may have heard of it. It did rather well. Is doing, actually: three and a half years after the alpha version went on sale, Notch’s studio, Mojang, is still selling 43,420 copies every day, and that number continues to climb.

The Future of Minecraft: what lies ahead for the all-conquering sandbox game?

The Future of Minecraft: what lies ahead for the all-conquering sandbox game?

It’s hard to imagine how Minecraft could become any bigger than it already is, or how Mojang could spend the money if it did. Then the Mojang guys tell me. It sounds like a good plan.

Minecraft creator blames GAME failure on digital distribution

http://www.vg247.com/2012/03/27/minecraft-creator-blames-game-failure-on-digital-distribution/
Minecraft creator blames GAME failure on digital distribution

Mojang boss and indie ambassador Markus “Notch” Persson finds digital distribution a bit of a two-edged sword.