http://www.gameranx.com/features/id/13939/article/tyranny-of-the-male-gaze/
Stephen Beirne draws a line between the rejection by publishers of female protagonists with the feminist theory of the male gaze
Monday, 6 May 2013
The end of the epic: why the success of Bioshock Infinite is bad for gaming
http://www.newstatesman.com/culture/2013/04/end-epic-why-success-bioshock-infinite-bad-gaming
Phil Hartup hated the critically acclaimed blockbuster. And he thinks you should too.
The end of the epic: why the success of Bioshock Infinite is bad for gaming
Thursday, 2 May 2013
Localisation in video games
TV Tropes - Bowdlerise
Bowdlerization means altering existing programs, plays, etc. so they are less rude and/or offensive. Used in a very negative sense, by those who think the alterations are often done with a ridiculously high fear of lawsuits and/or need for political correctness.
http://tvtropes.org/pmwiki/pmwiki.php/Main/Bowdlerise
TV Tropes - General localisation examples
http://tvtropes.org/pmwiki/pmwiki.php/Main/LocalizationTropes
Some great examples on there, some of them are serious and some you may think are a bit strange! But publishers will do what is necessary to cater for regional audiences.
Remember the task I set you at the end: Find out the name of the Free to Play Xbox 360 game launched by Microsoft that is going to be funded entirely by additional DLC microtransactions? Find out what it is and a bit of information about it. This shows that Microsoft is very interested in getting in on the Free to Play (or F2P) market - you might find it strange but companies can potentially earn a LOT more by releasing a free game than a £40 title. It's the future!
Bowdlerization means altering existing programs, plays, etc. so they are less rude and/or offensive. Used in a very negative sense, by those who think the alterations are often done with a ridiculously high fear of lawsuits and/or need for political correctness.
http://tvtropes.org/pmwiki/pmwiki.php/Main/Bowdlerise
TV Tropes - General localisation examples
http://tvtropes.org/pmwiki/pmwiki.php/Main/LocalizationTropes
Some great examples on there, some of them are serious and some you may think are a bit strange! But publishers will do what is necessary to cater for regional audiences.
Remember the task I set you at the end: Find out the name of the Free to Play Xbox 360 game launched by Microsoft that is going to be funded entirely by additional DLC microtransactions? Find out what it is and a bit of information about it. This shows that Microsoft is very interested in getting in on the Free to Play (or F2P) market - you might find it strange but companies can potentially earn a LOT more by releasing a free game than a £40 title. It's the future!
Monday, 29 April 2013
Trends of 2013 - the rise of the indie
By Martin Robinson Published 11/01/2013
2013, so we're told, is going to be the year of mass disruption in videogames.
2013, so we're told, is going to be the year of mass disruption in videogames.
Gaming in 2013
Gaming in 2013: Five Industry Trends to Watch
| by Jeff Dunn
2012 was a chaotic year for the gaming industry.
Tuesday, 23 April 2013
What Does 2013 Hold for a Gaming Industry in Flux? G322 Section B
http://mashable.com/2013/01/03/2013-gaming-predictions/
The last year was a turbulent and exciting one in gaming.
After Double Fine's record-breaking Kickstarter, a gold rush began as indies funded their dreams with the masses. Facebook reported 235 million of its users play games each month. Nintendo launched a console that faced "second-screen" entertainment head on. A live-action series about Halo was watched millions of times on YouTube. These are but a handful of trends that forecast the future.
Mashable spoke to 16 prominent figures across the games industry to discern what might be coming down the pike in 2013. Many of those quoted below talked about similar themes: freemium games, the rise of digital distribution, new console and tablet hardware, and crowdfunding for indie games. Read below to see their full predictions.
http://mashable.com/2013/01/03/2013-gaming-predictions/
The last year was a turbulent and exciting one in gaming.
After Double Fine's record-breaking Kickstarter, a gold rush began as indies funded their dreams with the masses. Facebook reported 235 million of its users play games each month. Nintendo launched a console that faced "second-screen" entertainment head on. A live-action series about Halo was watched millions of times on YouTube. These are but a handful of trends that forecast the future.
Mashable spoke to 16 prominent figures across the games industry to discern what might be coming down the pike in 2013. Many of those quoted below talked about similar themes: freemium games, the rise of digital distribution, new console and tablet hardware, and crowdfunding for indie games. Read below to see their full predictions.
http://mashable.com/2013/01/03/2013-gaming-predictions/
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