Ridiculous Fishing is a game that carries a sad story (cue violins).
Tuesday, 9 April 2013
Ridiculous Fishing review: Reel nice
Ridiculous Fishing review: Reel nice
Vlambeer, the indie studio based in the Netherlands (more violins), was working on an iOS port of its hit Flash game Radical Fishing when the team discovered another games studio had stolen its idea and used it to win acclaim and generate App Store cash.
Animal welfare charity PETA blasts Ridiculous Fishing
Animal welfare charity PETA blasts Ridiculous Fishing
In a rare case of life imitating art, outspoken animal charity People for the Ethical Treatment of Animals (PETA) has condemned Vlambeer's hit fishing-themed casual game Ridiculous Fishing for its enthusiastic depiction of aquatic animal slaughter.
In a rare case of life imitating art, outspoken animal charity People for the Ethical Treatment of Animals (PETA) has condemned Vlambeer's hit fishing-themed casual game Ridiculous Fishing for its enthusiastic depiction of aquatic animal slaughter.
Ridiculous Fishing review (iOS)
Ridiculous Fishing review
It might seem a little pretentious to throw an adjective like ‘Ridiculous’ in a game title. Who’s to say just how ridiculous it is? I mean, it’s fishing after all. But ridiculous is probably the perfect way to describe the premise of Ridiculous Fishing. Players have to drag dozens of fish to the surface on the same hook and then blast them into oblivion with a gun. It doesn’t get much more ridiculous than that. As you learn plaything the game, though, there is a surprising amount of depth behind the absurdity.
It might seem a little pretentious to throw an adjective like ‘Ridiculous’ in a game title. Who’s to say just how ridiculous it is? I mean, it’s fishing after all. But ridiculous is probably the perfect way to describe the premise of Ridiculous Fishing. Players have to drag dozens of fish to the surface on the same hook and then blast them into oblivion with a gun. It doesn’t get much more ridiculous than that. As you learn plaything the game, though, there is a surprising amount of depth behind the absurdity.
Square Enix blames “huge slump” in US sales for western title failures
The European market is soft but its poor sales in North America that really surprised Square Enix this past year, resulting in an expected extraordinary loss out of its next financial report.
The European market is soft but its poor sales in North America that really surprised Square Enix this past year, resulting in an expected extraordinary loss out of its next financial report.
Monday, 8 April 2013
how the iPad has changed gaming
Have a look below at how the iPad has changed gaming. You only have to look at recent innovations like having a second screen (Wii U) , experimenting with motion controls (Kinect), and Free to play games spreading onto consoles (Happy Wars on the Xbox360) to see that the iPad did not only create the now-saturating tablet market but also changed the way we consume our games.
(Tech Magazine is available through the iOS App Store for 69p a week, but they were letting you download your first 5 issues for free, well worth it, lots of technological nuggets you may find interesting!)
(Tech Magazine is available through the iOS App Store for 69p a week, but they were letting you download your first 5 issues for free, well worth it, lots of technological nuggets you may find interesting!)
Saturday, 6 April 2013
Tomb Raider Movie Reboot Coming From MGM
Movie studio planning to start Lara Croft's story at the beginning...
A reboot of the Tomb Raider movie franchise is in the pipeline after movie studio MGM purchased the big-screen rights to the title.
A reboot of the Tomb Raider movie franchise is in the pipeline after movie studio MGM purchased the big-screen rights to the title.
games costing $100 million need 5-10 million sales to succeed
Square-Enix posted a grim financial revision yesterday, which caused president Yoichi Wada to stand down. The company then called Tomb Raider a failure, despite selling 3.4 million units in just four weeks. Numbers like these are often not enough to cover triple-a development costs, one analyst has said.

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