Monday, 8 April 2013

how the iPad has changed gaming

Have a look below at how the iPad has changed gaming. You only have to look at recent innovations like having a second screen (Wii U) , experimenting with motion controls (Kinect), and Free to play games spreading onto consoles (Happy Wars on the Xbox360) to see that the iPad did not only create the now-saturating tablet market but also changed the way we consume our games.

(Tech Magazine is available through the iOS App Store for 69p a week, but they were letting you download your first 5 issues for free, well worth it, lots of technological nuggets you may find interesting!)

Saturday, 6 April 2013

Video games industry Prezi for revision


Tomb Raider Movie Reboot Coming From MGM

Movie studio planning to start Lara Croft's story at the beginning...

A reboot of the Tomb Raider movie franchise is in the pipeline after movie studio MGM purchased the big-screen rights to the title.

games costing $100 million need 5-10 million sales to succeed

Square-Enix posted a grim financial revision yesterday, which caused president Yoichi Wada to stand down. The company then called Tomb Raider a failure, despite selling 3.4 million units in just four weeks. Numbers like these are often not enough to cover triple-a development costs, one analyst has said.

Tomb Raider misses sales targets; Rogers in contention for board election

Square Enix’s big console releases are not performing as desired in the West.

As part of the publisher’s latest financial report, the company described sales of Tomb Raider, Hitman: Absolution and Sleeping Dogs as “weak” in both North America and Europe.

Grand Theft Auto 5 boxart

Rockstar has revealed the boxart for upcoming release Grand Theft Auto V.
It stays true to the templates laid down by its predecessors and will be instantly recognisable to shoppers, as well as likely pleasing series’ diehards.
The game itself is due out on September 17th.
Here’s the art in full:





http://www.mcvuk.com/news/read/and-here-s-your-grand-theft-auto-v-boxart/0113436

EA: Ignore the vocal minority - the market likes free-to-play

The angry whining of teens on the internet should not be mistaken for actual, real-world opinion.

That much is certainly true. Whether it can be applied to arguments surrounding free-to-play gaming is probably slightly more debatable.

There’s no confusion as to which side of the fence EA sits on, however. EA All Play senior VP Nick Earl says that there’s no disputing free-to-play’s victory in the modern games market.

Disney kills off LucasArts

LucasArts is to be disbanded by new owner Disney.
The firm's game publishing and internal development business will close, with Lucas properties such as Star Wars to be licensed to external businesses, Game Informer reports.
 

Angry Birds cartoon series premieres next month

Rovio has announced the debut of its new Angry Birds animated series will land in March.
 
A blog post and accompanying trailer from the video game developer-turned-entertainment company confirmed that Angry Birds Toons will premiere on March 16-17 (assumedly based on time zones).
According to Rovio, new episodes will be made available online “every” week – though how many are ready to go at this point is unclear.
 
It’s been a while since we heard about the cartoon, which was originally revealed back in January 2011 as one of the many products the company was investing in for its mobile franchise.
Angry Birds cartoon series premieres next month
 

Angry Birds' Rovio doubles its revenues

 


Business has been good for the Angry Birds developer as the company's revenues doubled year-on-year in 2012.

The studio's revenue was €152.2m, up 101 per cent from 2011's €75.6m. Earnings before interest and taxes (EBIT) grew by 64 per cent to €76.8m.

“2012 was another record-breaking year for Rovio. We doubled our revenue with an EBIT margin of 50 per cent, more than doubled our headcount, established new offices and a New Business Ventures unit,” said Rovio CFO Herkko Soininen.

Like the year before, merchandising accounted for a large chunk of the company's revenue. Rovio's Consumer Products business unit's revenue showed a yearly growth of over 300 per cent, and made up almost half of the company's total revenue.

Rovio games broke the 1bn download mark in May 2012 and the total active monthly users topped at 263m in last December.

http://www.mcvuk.com/news/read/angry-birds-rovio-doubles-its-revenues/0113569
Angry Birds' Rovio doubles its revenues