A lot of people ordered the latest Call of Duty before it even came out.
Ever since the crazy astronomical numbers of Call of Duty: Modern Warfare 2 in which the game sold more than 7 million copies on November 11, 2009, each iteration of the shooter franchise has performed better than the last.
Wednesday, 14 November 2012
Rockstar: We could have easily released a new GTA every year
http://www.videogamer.com/xbox360/gta5/news/rockstar_we_could_have_easily_released_a_new_gta_every_year.html
Rockstar has claimed that it could have "easily" turned Grand Theft Auto into an annual franchise by 'churning out' a new GTA every year, but decided against doing so over fears that fans would "lose interest" in the series.
Rockstar has claimed that it could have "easily" turned Grand Theft Auto into an annual franchise by 'churning out' a new GTA every year, but decided against doing so over fears that fans would "lose interest" in the series.
GTA 5 is built on a new Rockstar engine
http://www.videogamer.com/xbox360/gta5/news/gta_5_is_built_on_a_new_rockstar_engine.html
Grand Theft Auto 5 is being built on a new engine developed specifically for the upcoming open worlder, Rockstar Games has revealed.
Grand Theft Auto 5 is being built on a new engine developed specifically for the upcoming open worlder, Rockstar Games has revealed.
Rockstar explains current-gen choice for Grand Theft Auto V
Dan Houser has said that the end of the current console cycle is exactly the right time to release Grand Theft Auto V.
Monday, 12 November 2012
Getting Blogs sorted
Internet at school is being awkward so won't be able post the grid until tomorrow but you will need to check your Blog has the following:
Reality is broken statistics
Skylanders case study
Zynga and FarmVille 2 case study
Vivendi and GTA IV conglomerate map
MCV Top 20 Chart Analysis
GTA V: The story so far: extended writing looking at history of GTA franchise, production, marketing and distribution of GTA V. The more detail you go into the better for January as I want this and Skylanders to be our big case studies, coupled with an indie game of your choice and Zynga/FarmVille.
Reality is broken statistics
Skylanders case study
Zynga and FarmVille 2 case study
Vivendi and GTA IV conglomerate map
MCV Top 20 Chart Analysis
GTA V: The story so far: extended writing looking at history of GTA franchise, production, marketing and distribution of GTA V. The more detail you go into the better for January as I want this and Skylanders to be our big case studies, coupled with an indie game of your choice and Zynga/FarmVille.
Monday Lesson 2: GTA V
This past week the internet has been awash with GTA V news. We need to keep on top of this so we can use it for our case study.
I want you to read as much as you can on GTA V in preparation for an extended piece of writing entitled:
GTA V So Far
Once you have done your research, start writing up a case study based on GTA V so far: Tracking back from the very first news we heard about this game, up to news about GTA V from Today.
Do not copy and paste.
Copy and pasters will have to redo and will have a Cause For Concern email sent to Mr Delaney as Copy And Pasters will not be able to get very far in the January exam.
To include:
*A history of the GTA IP
*What we know about GTA V - gameplay, engine, production
*Marketing history of GTA V - clues to audience, market strategies etc.
*Use of cross-media convergence in GTA V
*Distribution of GTA V - Who is distributing the game? Comparison of pre-order outlets - are there any deals to be had?
I want you to read as much as you can on GTA V in preparation for an extended piece of writing entitled:
GTA V So Far
Once you have done your research, start writing up a case study based on GTA V so far: Tracking back from the very first news we heard about this game, up to news about GTA V from Today.
![]() Grand Theft Auto V logo | |
| Developer(s) | Rockstar North |
| Publisher(s) | Rockstar Games |
| Distributor(s) | Take-Two Interactive |
| Writer(s) | Dan Houser[1] |
| Series | Grand Theft Auto |
| Engine | RAGE [2] |
| Platform(s) | PlayStation 3, Xbox 360[3] |
| Release date(s) | Q1/Q2 2013[3] |
| Genre(s) | Action-adventure, open world[4] |
| Mode(s) | Single-player, multiplayer (third-person view)[4] |
Copy and pasters will have to redo and will have a Cause For Concern email sent to Mr Delaney as Copy And Pasters will not be able to get very far in the January exam.
To include:
*A history of the GTA IP
*What we know about GTA V - gameplay, engine, production
*Marketing history of GTA V - clues to audience, market strategies etc.
*Use of cross-media convergence in GTA V
*Distribution of GTA V - Who is distributing the game? Comparison of pre-order outlets - are there any deals to be had?
Lesson 14 - The UK Games Market
1. Go to http://www.mcvuk.com/retail-biz and find out the top 20 games chart of the last week: BlogPost these and then follow up with a commentary on the chart. Describe what kind of games are popular. This should try and go into detail, so you are not merely saying what games are in there - I need you to start writing more analytical, like A-Level Media Studies students. Look out for trends - what qualities do the games have in common? Are there any anomalies - does anything stand out? Are there any developers or publishers that pop up more than once? Which platforms dominate? Did anything surprise you? This needs to be a thorough piece of writing, do not take shortcuts!
2. Read the articles that I've labelled with the UK Games Market (Added as a quick link on the top right) and make notes in a new BlogPost entitled "The UK Games Market".
3. We are going to have to return to Cross-Media Convergence: How a game can be aided by other media channels - TV, Film, Internet, Print
eg.The Internet
*FIFA 13 Ultimate Team players logging into the EA Sports Site's Ultimate Team website to bid on new players in eBay style auctions or share their teams to Facebook
*Skylanders players being able to showcase their characters and engage in Skylanders themed games online in Skylanders Universe
*Rockstar Games uses Rockstar Games Social Club as a hub for players of all R* games - announcements, reminders of multiplayer competitions etc.
TASK: Blogpost a detailed definition of cross-media convergence with clear examples, A reminder of how R* uses cross-media convergence:
2. Read the articles that I've labelled with the UK Games Market (Added as a quick link on the top right) and make notes in a new BlogPost entitled "The UK Games Market".
3. We are going to have to return to Cross-Media Convergence: How a game can be aided by other media channels - TV, Film, Internet, Print
eg.The Internet
*FIFA 13 Ultimate Team players logging into the EA Sports Site's Ultimate Team website to bid on new players in eBay style auctions or share their teams to Facebook
*Skylanders players being able to showcase their characters and engage in Skylanders themed games online in Skylanders Universe
*Rockstar Games uses Rockstar Games Social Club as a hub for players of all R* games - announcements, reminders of multiplayer competitions etc.
TASK: Blogpost a detailed definition of cross-media convergence with clear examples, A reminder of how R* uses cross-media convergence:
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