Tuesday, 7 May 2013

Audiences & Institutions practice questions (games industry)


OCR AS Media Studies

AS G322: Key Media Concepts

Section B: Institutions and Audiences

 

Games Industry Practice Questions

 

  1. Explain how the industry you have studied is exploiting new technology in the areas of production, marketing and exchange

 

2.    Account for recent changes in consumption and production in the industry you have studied.

 

  1. To what extent are media audiences the agents, beneficiaries or victims of change?

 

4.    Explain the significance cross media convergence and synergy, in production, distribution and marketing; the industry you have studied

 

5.    How does your own experience of consumption illustrate wider patterns and trends of audience behaviour the industry you have studied?

 

6.    What impact does media ownership have on the industry you have studied?

 

  1. How are audiences effectively targeted in the industry you have chosen?

 

  1. How do institutions in your industry meet the needs and expectations of the audience?

 

  1. What are the issues raised when targeting audiences in your chosen industry?

 

  1. Discuss the issues raised by institutions’ need to target specific audiences within a media industry which you have studied.

 

  1. Discuss the issues raised by media ownership within a media industry which you have studied.

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