While this "community of
modifiers" may only add up to approximately 1% of a particular game's user base,
the number of those involved will grow as more games offer modifying
opportunities (such as, by releasing source code) and as the international community of
gamers rise. According to Ben Sawyer, as many as 600,000 established online game
community developers will exist by 2012. This will effectively add a new
component to the game industry value
chain and if it continues to mature it will integrate itself into the
overall industry.[3]
The industry has seen a
shift towards games with multiplayer. A larger percentage of games on all types
of platforms include some type of competitive online multiplayer.

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